Diving guide

Diving Ganymede’s ocean: the six depth zones

Ganymede’s ocean is thought to be about 100 km deep, buried under a thick shell of ice. In Fish of Ganymede you dive into it to catch wild fish. Every fish has a home depth read from its genes, and every dive goes to one of six zones. Deeper zones open as your diving level rises, which you raise by diving.

The zones

ZoneDepthDiving levelEnergyRare or betterMutated
Under the ice0–300 m1515%0%
Twilight drift300 m–2 km4620%5%
Midnight water2–8 km10726%10%
The abyss8–25 km18833%16%
Hadal trenches25–60 km28940%24%
The vent floor60–100 km401048%32%

Who lives where

Bright, sturdy reef shapes such as butterflyfish and boxfish live near the ice. Lures, glowing or telescope eyes, glass bodies, huge mouths and deep-sea body plans (anglers, dragonfish, gulpers, oarfish) pull a fish deeper. A dive mostly brings up fish whose home is that zone, so each zone feels different, and some fish are only common far down.

Diving level and XP

Every dive earns XP: more in deeper zones, plus extra for each fish, for rarer catches, for species new to you and for world firsts. Each new level pays pearls. The first new zone opens within a day of play; the vent floor is a long-term goal.

Your diving level also opens station upgrades, such as a warmer nursery for faster hatching, so your station grows as you explore.

Tips

  • Energy refills by 1 every 10 minutes; deeper dives cost more, so plan them.
  • A lucky lure item tips a dive toward rarer fish; a golden net catches one more fish.
  • Mutated deep-sea fish are great breeding stock: their new traits can be passed on.

Updated 2 November 2026