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Diving and depths

Energy, the six depth zones, what dives bring up, diving levels and wild visitors.

Every dive catches 1 to 3 wild fish and some credits. Energy refills one point every 10 minutes, up to 30 (the Power core upgrade raises it).

Zones

ZoneDepthOpens at diving levelEnergyLegendary traitsMutation chance
Under the ice0–300 m151.0%0%
Twilight drift300–2,000 m461.5%5%
Midnight water2,000–8,000 m1072.5%10%
The abyss8,000–25,000 m1884.0%16%
Hadal trenches25,000–60,000 m2895.5%24%
The vent floor60,000–100,000 m40108.0%32%

Every species lives at its own depth, so some fish are only found deep down. Deeper dives also find more credits, more chests, more eggs and more Gene Lab ingredients.

Diving levels

Dives give diving XP (more for rarer catches, new species and world firsts). Each level pays credits and opens deeper zones; the highest level is 60. The Submersible upgrade opens zones sooner.

What else a dive can bring

  • Finds: extra credits; sometimes a jackpot of 300.
  • Chests: 12% of dives. Chests and eggs
  • Wild eggs: 5% of dives under the ice, up to 10% at the vent floor.
  • Gene Lab ingredients: different ones at each depth. Gene Lab

Wild visitors

Every 2 to 4 days a wild fish swims into your deep and stays 12 hours: keep it or let it swim on. A deep with more different species attracts rarer visitors.