Upgrading a fish’s parts, and every station upgrade with its levels.
Fish upgrades
Each of a fish’s eight parts can be upgraded from level 1 to 10. Every level adds 11% to that part’s stat (and a part grows grander to look at). Upgrades aren’t passed on.
| To level | Credits | Stat multiplier |
|---|
| 2 | 100 | ×1.11 |
| 3 | 200 | ×1.22 |
| 4 | 300 | ×1.33 |
| 5 | 400 | ×1.44 |
| 6 | 500 | ×1.55 |
| 7 | 600 | ×1.66 |
| 8 | 1,000 | ×1.77 |
| 9 | 1,400 | ×1.88 |
| 10 | 1,800 | ×1.99 |
Station upgrades
Paid in credits; higher levels need a higher diving level.
Power core · Store more dive energy, so you can dive more after a break.
| Level | Gives | Credits | Diving level |
|---|
| 0 | 30 max energy | — | — |
| 1 | 35 max energy | 800 | 2 |
| 2 | 40 max energy | 980 | 4 |
| 3 | 45 max energy | 1,190 | 6 |
| 4 | 50 max energy | 1,450 | 8 |
| 5 | 52 max energy | 1,770 | 10 |
| 6 | 54 max energy | 2,160 | 12 |
No top level: it keeps going, a little dearer each time.
Recharge · Energy comes back faster.
| Level | Gives | Credits | Diving level |
|---|
| 0 | 10 min per energy | — | — |
| 1 | 9.5 min per energy | 1,500 | 3 |
| 2 | 9 min per energy | 3,200 | 6 |
| 3 | 8.5 min per energy | 6,000 | 10 |
| 4 | 8 min per energy | 10,500 | 15 |
| 5 | 7.5 min per energy | 17,000 | 20 |
| 6 | 7 min per energy | 26,000 | 26 |
| 7 | 6.5 min per energy | 38,000 | 33 |
| 8 | 6 min per energy | 54,000 | 40 |
Hatchery · Eggs hatch sooner.
| Level | Gives | Credits | Diving level |
|---|
| 0 | 4 h to hatch | — | — |
| 1 | 3.4 h to hatch | 1,900 | 5 |
| 2 | 2.8 h to hatch | 4,900 | 10 |
| 3 | 2.2 h to hatch | 10,900 | 16 |
| 4 | 1.6 h to hatch | 21,500 | 24 |
| 5 | 1.3 h to hatch | 36,000 | 32 |
| 6 | 1 h to hatch | 55,000 | 40 |
Recovery bay · Parents rest for less time after breeding.
| Level | Gives | Credits | Diving level |
|---|
| 0 | 24 h rest | — | — |
| 1 | 20 h rest | 1,500 | 4 |
| 2 | 16 h rest | 4,300 | 9 |
| 3 | 12 h rest | 9,800 | 15 |
| 4 | 8 h rest | 19,300 | 22 |
| 5 | 6 h rest | 34,000 | 30 |
Lab · Keep more clutches of eggs going at the same time.
| Level | Gives | Credits | Diving level |
|---|
| 0 | 1 clutches at once | — | — |
| 1 | 2 clutches at once | 19,000 | 20 |
| 2 | 3 clutches at once | 60,000 | 35 |
Pens · Keep more fish in your collection.
| Level | Gives | Credits | Diving level |
|---|
| 0 | 60 fish | — | — |
| 1 | 70 fish | 600 | 0 |
| 2 | 80 fish | 720 | 0 |
| 3 | 90 fish | 860 | 0 |
| 4 | 100 fish | 1,040 | 0 |
| 5 | 110 fish | 1,240 | 0 |
| 6 | 120 fish | 1,490 | 0 |
No top level: it keeps going, a little dearer each time.
Floodlights · More of your fish swim in the light around your station.
| Level | Gives | Credits | Diving level |
|---|
| 0 | 12 fish swimming | — | — |
| 1 | 14 fish swimming | 800 | 3 |
| 2 | 16 fish swimming | 3,000 | 8 |
| 3 | 18 fish swimming | 7,800 | 16 |
| 4 | 20 fish swimming | 16,000 | 26 |
Submersible · A sturdier sub: deeper zones open sooner.
| Level | Gives | Credits | Diving level |
|---|
| 0 | 0 diving levels sooner | — | — |
| 1 | 1 diving levels sooner | 2,500 | 6 |
| 2 | 2 diving levels sooner | 6,500 | 12 |
| 3 | 3 diving levels sooner | 14,000 | 20 |
| 4 | 4 diving levels sooner | 26,000 | 28 |
| 5 | 5 diving levels sooner | 45,000 | 36 |
Trade office · The market keeps less of every sale and stud fee.
| Level | Gives | Credits | Diving level |
|---|
| 0 | 5.0% market fee | — | — |
| 1 | 4.5% market fee | 3,000 | 5 |
| 2 | 4.0% market fee | 7,000 | 11 |
| 3 | 3.5% market fee | 14,000 | 18 |
| 4 | 3.0% market fee | 25,000 | 26 |
| 5 | 2.5% market fee | 42,000 | 34 |
| 6 | 2.0% market fee | 65,000 | 42 |