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Gene Lab

Ingredients, the tools you can craft, and lab research.

The Gene Lab opens at breeder level 3. Ingredients come up on dives; the workbench crafts them into tools. Ingredients and tools can’t be bought or traded.

Ingredients

IngredientWhere
Glow planktonUnder the ice and Twilight drift
Abyssal pearlMidnight water and the abyss
Vent sulphurHadal trenches and the vent floor

Chance per dive: Under the ice 30%, Twilight drift 35%, Midnight water 35%, The abyss 40%, Hadal trenches 40%, The vent floor 45%.

Tools

ToolWhat it doesRecipeTime
Twin yolkOne extra egg in the next clutch you lay with it.3 glow plankton + 1 abyssal pearl1 h
Trait anchorPick a trait a parent carries: that parent always passes it on, for this clutch.2 glow plankton + 2 abyssal pearl2 h
Focused sparkPick a part: one egg gets a mutation there (the new trait is still a surprise).2 vent sulphur + 1 abyssal pearl3 h
Gene probeUse it on another player’s fish (a stud, a fish for sale, a fish in their deep) to see its hidden genes. Only you see them.2 glow plankton + 1 vent sulphur45 min

Research

Permanent upgrades to the lab, paid in ingredients and credits.

ResearchEffectRanks open at breeder levelCredits
Faster benchCrafting takes less time. (45% faster at the top)4, 8, 121,200 / 3,500 / 8,000
Deep samplingFind ingredients on more of your dives. (+18% chance per dive at the top)4, 9, 141,000 / 3,000 / 7,000
Careful handsSometimes a craft makes two tools instead of one. (30% chance of a spare at the top)5, 10, 151,500 / 4,500 / 10,000
Second benchCraft two things at the same time. (Two benches at the top)1015,000